Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25768
?
4427
?
11801
?
10539
?
5772
?
7885
?
7378
?
8789
?
4378
?
5332
Total damage to objectives
5892
17879
3304
4269
1005
0
18987
91
552
366
Total damage to buildings
5892
422
1691
4008
1005
0
0
41
552
366
Total damage shielded
0
0
0
0
490
0
0
0
0
1000
Total heals on teammates
110
0
0
206
24
0
0
0
0
272

Abilities usage

in numbers

Head Rush (Q)

31xpressed

Blood Frenzy / Snack Attack (W)

46xpressed

Chilling Scream (E)

34xpressed

Certain Death (R)

2xpressed

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Briar

Toughest Matchups

These champions counter Aatrox
?
MonkeyKing
56.9%
288 Matches
?
Nocturne
56.5%
646 Matches
?
Rammus
53.5%
198 Matches
?
JarvanIV
51.6%
370 Matches
?
Warwick
51.3%
639 Matches
?
Volibear
51.2%
291 Matches
?
Khazix
49.8%
480 Matches
?
MasterYi
49.8%
428 Matches
?
Kayn
49.6%
647 Matches
?
Amumu
49.6%
563 Matches

Skill path

Most popular ability leveling order
Crimson Curse
P
Crimson Curse
Head Rush
Q
Head Rush
3
8
10
12
13
Blood Frenzy / Snack Attack
W
Blood Frenzy / Snack Attack
1
4
5
7
9
Chilling Scream
E
Chilling Scream
2
14
15
17
18
Certain Death
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(11786 Matches)
?
?
50.3% WR(306 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.09% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Briar
?
Volibear
0.50KDA10.00
0.57%Kill Participation0.29%
14Vision Score3
7,378Damage Dealt4,427
0Max CS Advantage50.8
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

0Max Level Lead3
Blue36,796G
Difference+12,010G
Red24,786G
?
10,901G
?
7,646G
?
6,535G
?
6,464G
?
5,250G
7,459G
1,947G
1,188G
1,221G
195G
3,442G
?
5,699G
?
5,347G
?
5,243G
?
5,055G
?