Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13688
?
10202
?
10254
?
35511
?
20066
?
21974
?
15871
?
33417
?
33714
?
13445
Total damage to objectives
2455
8147
3274
5688
1362
10526
61361
10185
19641
7455
Total damage to buildings
2455
23
673
5688
1362
6775
128
7062
8558
836
Total damage shielded
0
0
0
0
413
0
0
253
0
394
Total heals on teammates
0
0
0
0
0
55
0
0
679
404

Abilities usage

in numbers

Baleful Strike (Q)

111xpressed

Dark Matter (W)

65xpressed

Event Horizon (E)

23xpressed

Primordial Burst (R)

5xpressed

?

Veigar

Summoner spell

Most popular spells
?
?
52.5% WR(20596 Matches)
?
?
47.7% WR(2561 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Veigar
?
Lux
0.30KDA8.00
0.13%Kill Participation0.38%
16Vision Score16
10,254Damage Dealt33,417
1Max CS Advantage56
46CS in First 10 Minutes70

Minions have varying gold values depending on their type, and the CS gap results in an approximate 461 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

World Atlas
Doran's Ring
Amplifying Tome
1Max Level Lead3
Blue52,336G
Difference+8,642G
Red60,978G
?
9,168G
?
9,197G
?
8,121G
?
15,826G
?
10,024G
2,681G
2,254G
5,051G
456G
888G
11,849G
?
11,451G
?
13,172G
?
15,370G
?
9,136G
?