Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
41353
?
35553
?
35787
?
28821
?
34832
?
29591
?
45774
?
40864
?
8929
?
22188
Total damage to objectives
272
4419
455
151
706
626
0
2350
5678
1386
Total damage to buildings
272
4419
455
151
706
626
0
2350
5678
1386
Total damage shielded
0
0
0
0
0
2611
1418
2467
0
3248
Total heals on teammates
0
833
0
0
4729
0
903
0
0
681

Abilities usage

in numbers

Winds of War (Q)

44xpressed

Shield of Durand (W)

27xpressed

Justice Punch (E)

41xpressed

Hero's Entrance (R)

7xpressed

?

Galio

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Colossal Smash
?
Q
Winds of War
1
4
5
7
9
?
W
Shield of Durand
2
8
10
12
13
?
E
Justice Punch
3
14
15
17
18
?
R
Hero's Entrance
6
11
16

Summoner spell

Most popular spells
?
?
51.2% WR(11085 Matches)
?
?
50.8% WR(3051 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.66% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Galio
?
Heimerdinger
2.92KDA3.17
0.66%Kill Participation0.70%
0Vision Score0
29,591Damage Dealt41,353
0Max CS Advantage0
8CS in First 10 Minutes20

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
0Max Level Lead0
Blue78,393G
Difference+3,734G
Red82,127G
?
15,191G
?
15,808G
?
17,508G
?
15,423G
?
14,463G
392G
4,995G
1,085G
338G
122G
14,799G
?
20,803G
?
16,423G
?
15,761G
?
14,341G
?